#ifndef SHADERBASE_H
#define SHADERBASE_H

#include "glew.h"

class ShaderBase
{
    public:

        ShaderBase(GLenum type, GLuint, const char *name);
        ~ShaderBase();

        GLenum getType() const;
        GLuint getGLID() const;

    private:

        GLenum _type;
        GLuint _shader;


};

#endif
